ANKLE SNARE THE MOST BS SKILL AGAINST ASSASSINS. Assassins don’t have much range skills besides Rune Knife and Dagger throw if your in the air. The best u can do is try to use Aether twist or dodging the get out of it if u do get caught try and set your runes off to bind him or stun him, usually a smart glad will Ankle snare and then aoe because you cant reach him so this is a major issue
Knockdowns, yes they are a bitch but its what makes a glad so special, all i can say is stun them before they knock you down
Healing, Yes they have healing SURPRISE, however its not much, only 3 skills, Stamina ,Second wind and Stamina Recovery. These skills combined will heal glads about 45% health but don’t panic, most glads only have 2 dropping their heals to a 20% because second wing which heals 25% is unlocked at a later level around 53 i believe
This is by far one of the most challenging fights. Much like the ranger its whoever strikes first however if it isnt then it is all situational based. Unfortunately there are way too many situations to type so hopefully u have learned some things
AssassinThis is by far one of the most challenging fights. Much like the ranger its whoever strikes first however if it isnt then it is all situational based. Unfortunately there are way too many situations to type so hopefully u have learned some things
FOR ANY MAGE YOU WILL ALWAYS NEED TO USE AETHER TWIST. Your Ambush or any lunge moves and stuns will decide the outcome. The only issue with mages are the stone skin. As soon as it is broken the mage is practically play-doh just stun and finish the mage. Be wary of a sorcerers cc(crowd control; Sleep, Curse of roots). Sorcerers usually cast these to run or to nuke with something big so once u c these casts use evade or aether twist. Also be careful of a sorcerers ice spells they will slow u and allow them to run and nuke you
Much like the assassins, STUN GALORE. This is however only the case for the higher levels of chanter, around 37 is when they begin their stuns and knock downs.Be careful of a chanters ranged stuns, much like ambush the stun rate is very high.Other than that just smack him to death and Aerial Lock them, I find this tactic very useful because it renders them useless and gives u approximately 5 seconds of freedom so walk behind them and unleash your back stabbing fury.
One of the most Dangerous classes in aion pvp. Reason is FEAR. They have 3 different fears which will render u completely useless and unlike a sorcerers cc, it will not give u bonus elemental defense so basically your defenseless for 10 seconds. then FEAR SHRIEK.. another 10 seconds… then curse of fire or curse of water….. another 10 seconds… so yeah your fucked.. by now Fear is almost recharged so your basically screwed.. plus a pet smacking u doesn’t make it fun. My Solution is AETHER TWIST ONCE U C A SM, why? because HE CANT FEAR U AND U CAN STUN THE FUCK OUT OF HIM. Also as for the pets yes many players don’t no which to go for when fighting spirit master, the pet or the spirit master. As a assassin u cant afford to spend your stuns on a pet so go straight for the spirit master. the pet can only normal attack in this case because spirit master cant cast and if he hasn’t cast anything yet the pet just watches.
Okay Only thing i can say is this is probably one of the worst class to pick a fight with especially with assassin. Stunning a Templar above level 40 may be a bad idea in this case because of Remove Shock. They have a chain skill that heals them which practically drags the fight out VERY LONG which is bad for you because your buffs are gone within 30 seconds. You Need to do as much damage as possible and hopefully stun him to the point he cant pop it and yes he has Empyrean armor which heals him. Be Wary of the famous Scorpio “GET OVER HERE” it does stun u and prevent u from doing anything the best way i would say to beat a Templar is to surprise him and just hopefully finish him before he can react in time
Okay this fight is mostly who found who first if your spotted by a ranger go hide II and u better pray his or her searching eye is on cool down. THE MOST ESSENTIAL PART IS UR AMBUSH. If u can stun the ranger enough he cant get out of your hold and most importantly POISON. If he or she start to fly then you are royally screwed. Stick to them like glue.
Another class that you don’t want to fight… their healing is a major bitch. The only thing u could possible try to do is do MASSIVE DPS to break his concentration or if they have a lot.. save your stuns for the final, depending on your char u can begin stunning at 20%-50% of the clerics health.